![]() Provides a technical overview of interoperability using surface sharing between Windows graphics APIs, including Direct3D 11, Direct2D, Direct3D 10, and Direct3D 9Ex. Surface Sharing Between Windows Graphics APIs Detailed explanations and pointers to sample resources are included. Present Statistics enhancements associated with Flip Mode Present enable Direct3D 9Ex applications to better control the rate of presentation by providing real-time feedback and correction mechanisms. Applications using Direct3D 9Ex Flip Mode Present reduce the system resource load when DWM is enabled. Target applications include video or framerate-based presentation applications. In this section Topicĭescribes what components of the Windows 8 graphics stack become available, and to what extent, through the Platform Update for Windows 7.ĭescribes Windows 7's newly added support for Flip Mode Present and its associated Present Statistics in Direct3D 9Ex and Desktop Window Manager. These technical articles are for DirectX graphics application developers. This section also contains technical articles about Windows graphics APIs, porting Direct3D 9 APIs to Microsoft DirectX Graphics Infrastructure (DXGI) APIs, and how to deploy Direct3D 11.įor more information about Direct3D, see Direct3D. This section contains technical articles that describe WARP and Windows 7's newly added support for Flip Mode Present and its associated Present Statistics in Direct3D 9Ex and Desktop Window Manager. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |